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EzPinata

A manual-start vote party event: players beat up a trader llama for loot.

  • Paper 1.21.11
  • Java 21
  • Party event
  • diamond 20% per hit
  • netherite ingot 5% per hit
  • 2 to 4 clones 80 ticks
Rainbow PINATA sign above the pinata statue, with palm trees and a rainbow walkwayPinata event start: the trader llama on the path and a boss bar reading 200/200 hits leftPlayer in front of the PINATA sign and the llama pinata, with 200/200 hits leftPlayer facing the pinata llama boss under the rainbow PINATA letteringTrader llama standing on gold blocks during the event, with the hits-left boss barThe pinata figure and a llama under rainbow PINATA letters, with palm trees1/6
Pinata200/200 hits left
  • Pinata! The trader llama has spawned.
  • The pinata has been broken.
  • Lucky hit. You got a diamond.
  • Very lucky hit. You got a netherite ingot.
  • Hit limit reached. Slow down.

Features

How it works

  1. An admin runs /pinata start and the llama spawns
  2. Players hit it while its abilities fire at random
  3. It breaks at 0 hits left, and rewards roll per player

Commands

CommandWhat it doesPermissionWho
/pinata spawnSet the pinata spawn pointpinata.adminadmin
/pinata startSpawn the llama and start the eventpinata.adminadmin
/pinata stopStop the eventpinata.adminadmin
/pinata reloadReload the configurationpinata.adminadmin

Permissions

NodeWhat it grantsDefault
pinata.adminPinata administration commandsop

Requirements

Server
Paper 1.21.11
Java
Java 21
Dependencies
none
Optional
none

Config highlights

hits-required: 200
max-hits-per-second: 2
clone-count-min: 2
clone-count-max: 4
clone-lifetime-ticks: 80
rewards:
  diamond: 20
  netherite ingot: 5